DaVinci Resolve Tutorials

DaVinci Resolve

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DaVinci Resolve is a high end color grading application that is used to correct and enhance the color of film and video. It has been used to color grade more feature films and TV spots than any other system and is considered to be the benchmark or gold standard upon which all systems are measured.

DaVinci dates back to 1984 when the corrector was used in conjunction with a telecine system and only very rudimentary color correction could be performed. Nearly two decades later and lots of groundbreaking development DaVinci Resolve software (the flagship product of DaVinci Systems), is now owned and aggressively furthered in development by Blackmagic Design.

Perhaps the most exciting and revolutionary part is the fact that the system once costing in the hundreds of thousands of dollars is now available for free in the Lite version (pick platform, DaVinci Resolve then Lite) from Blackmagic Design (the full license is available for under $1K).

If color grading is something that is of interest to you for either improving the aesthetic look of your film or because you want to embark on an exciting and lucrative career as a colorist I have tutorials that teach you the “how to’s” of DaVinci Resolve. Learn more about DaVinci Resolve 9 by watching the DEMO video below and I will soon have tutorials on the NEW Blackmagic Cinema Camera!

If you have questions, please let me know. You can email me at denver(at)colorgradingcentral.com

And if you want to learn more about full colorist training on Resolve click here.

Enjoy the free tutorials!

DaVinci Resolve v11 -
Table of Contents

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What’s NEW!

    Setup Stage

  1. Welcome Screen & Project Manager
  2. Preferences & Project Settings
  3. Monitoring Solutions
  4. Interface Overview
  5. Media Page
  6. Edit Page
  7. Editing Tools (Part I)
  8. Color Page
  9. Gallery Page
  10. Conforming Introduction
  11. Scene Cut Detection
  12. Fixing Scene Cut Detection Errors
  13. Conforming with an EDL
  14. Conforming with an XML
  15. Roundtripping from Client to Delivery (Part I)
  16. Roundtripping from Client to Delivery (Part II)
  17. Resolve Conform Issues
  18. Scopes Introduction
  19. Waveform Scope
  20. RGB Parade Scope
  21. Vectorscope
  22. Histogram Scope
  23. Order of Operation Workflow

  24. Order of Operation Workflow
  25. Working with Nodes Series

  26. Working with Serial Nodes
  27. Working with Parallel Nodes
  28. Working with Layer Mixer
  29. Working with Key Mixer
  30. Correction Stage

  31. Setting Exposure
  32. Recovering Skin Tones
  33. HDR Grading Technique
  34. Log Grading
  35. Color Balancing
  36. Shot-to-Shot Matching
  37. Shot-to-Shot Matching Advanced
  38. Using LUTs

  39. Using LUTs Overview
  40. Using LUTs for Technical
  41. Using LUTs for Speed
  42. Using LUTs for Creativity
  43. Grade Management

  44. Working with Remote/Local Grades
  45. Working with Groups (Part I)
  46. Working with Groups (Part II)
  47. Looks Building

  48. Creating Mood
  49. Suggesting Time of Day
  50. Contextual (Location Based) Looks
  51. Bleach Bypass Look
  52. B&W Look
  53. Day for Night Look
  54. Cross Process Looks
  55. Vintage Looks
  56. Vintage Look Part II
  57. Cosmetic Look
  58. Orange/Teal Look
  59. Dialing Looks to Taste
  60. Creating Looks Around Skin Tones
  61. Stylized Looks Based on Color Scheme (Part I)
  62. Stylized Looks Based on Color Scheme (Part II)
  63. Secondary/Isolation

  64. Cleanup with HSL Qualifier
  65. Cleanup with HSL Qualifier (Advanced)
  66. Cleanup with Hue Curves
  67. Cleanup with Power Windows
  68. Correcting Skin Tones
  69. Enhancements
  70. Racoon Eyes
  71. Focusing
  72. Color Theory

  73. Contrasts of Color Introduction
  74. Contrast of Light & Dark
  75. Contrasts of Hue
  76. Warm/Cool Contrast
  77. Complementary Contrast
  78. Contrast of Saturation
  79. Finishing Stage

  80. Broadcast Safe
  81. Render Page
  82. Additional Concepts and Techniques

  83. Working with RED
  84. Keyframes Editor
  85. Noise Reduction
  86. Grading “White Limbo”
  87. Overlaying Effects
  88. Sky Replacement